Archive for the ‘research’ Category

Technology First, Needs Last…

Friday, December 11th, 2009

A quick link to a quite interesting essay of Don Norman, a leading design consultant and one of my favorite authors in the area of various design issues especially on “smart” technology. I would call him a leader in x-design. The x is there the variable for the different past, presents and future design issues addressed. He has shown this with his books on Emotional Design, User-Centered System Design, Design of Everyday Things etc. and his upcoming book on Sociable Design.

See: Technology First, Needs Last

There are many more useful information e.g. for researchers on his WebSite.

An open-source infrastructure for pervasive computing

Wednesday, October 8th, 2008

[PerAdaMagazine] The article of Simon Dobson, Graeme Stevenson, Graham Williamson, Stephen Knox, Matthew Stabeler, Lorcan Coyle, Steve Neely, and Paddy Nixon gives a very interesting perspective to the issues showing up with research and pratice in building up infrastructure for pervasive computing:

Pervasive computing provides a means of broadening and deepening the reach of information technology (IT) in society. It can be used to simplify interactions with Web sites, provide advanced location-specific services for people on the move, and support all aspects of citizens’ life in the community. Integrating IT services into everyday life requires that we can sense the environment where services are offered, and tailor them as the environment changes. People are not automata, however, and will often perform the same activity in slightly different ways. Moreover, the methods used to sense a person’s actions are inherently error-prone and imprecise, and the same events may be observed from different sensors or information sources. Users’ support needs also evolve over time. These triple problems of situation identification, context fusion, and behavioural evolution constitute the major challenges to building robust pervasive applications or services.

Implementing individual pervasive applications, such as tour guides(1) or healthcare (2), has been straightforward. But it has proved more difficult to build pervasive systems in which a dynamic population of services share infrastructure, sensing, and capabilities. Each new system requires a considerable investment of time to acquire expertise and money to create the necessary infrastructure. We aim to reduce these barriers and simplify the construction of extensible, long-lived pervasive systems.

We have developed our system, Construct, by identifying the best-of-breed techniques that have been successfully implemented for pervasive systems. We have collected these together into a middleware platform, an intermediary between sensors and services. Construct provides a uniform framework for situation identification and context fusion, while providing transparent data dissemination and node management (3).

Figure 1:

Infrastructure for pervasive computing

Data from sensors like Bluetooth or RFID is aggregated by nodes, which then disseminate the information.

Construct’s basic architecture (see Figure 1) relies on services and sensors that access a distributed collection of nodes, which are responsible for aggregating data from the sensors. Construct regards all data sources as sensors: for example, physical ones for temperature, pressure, and location are included along with virtual ones that access digital and Web resources.

More Information:

http://www.perada-magazine.eu/view.php?article=1262-2008-09-22&category=Middleware


http://1.bp.blogspot.com/_YJvsEO-9VKk/SOulwRA-uCI/AAAAAAAAAVc/HZePtG-xmFc/s320/Pervasive+Open+Infrastructure.jpg

The International Science & Engineering Visualization Challenge 2008

Friday, October 3rd, 2008

Amazing which forms of visualization science and engineering disciplines can reveal if seen in detail.

Science Magazine and the National Science Foundation are pleased to present the winners and honorable mentions in the sixth annual International Science & Engineering Visualization Challenge.

This year, the contest drew 181 entries from 20 U.S. states and the District of Columbia and 20 countries.

The winners — in categories including photography, illustration, informational graphics, and multimedia — captured the crystalline beauty of diatoms, the expanse of the human circulatory system, a fairy tale tea party re-invented, and the dynamic life of a plant cell.

A link to the “Glass Forest (First Place)”
Glass forest

see also: http://www.sciencemag.org/vis2008/show/

Mendeley - Manage and share your research papers

Friday, October 3rd, 2008

Here is a new addition to my software tool set for research. Mendeley that aims to become a useful community where you can manage, share and discover research trends in all academic disciplines.

If you deal with academic knowledge, then Mendeley will make your life easier. It’s a combination of desktop software and social network which helps you manage, share and discover both content and contacts in research. It’s easy to use, and it’s free.

[Comics] PHDcomics

Wednesday, October 1st, 2008

Just for fun phdcomics.com gives a satiric view on the daily life of a PhD student.

E.g. ‘Graph - Motivation level’ see:

http://www.phdcomics.com/comics/archive.php?comicid=125

Graph Motivation Level

[Presentation] Amazing FREE e-Learning eBooks Collection

Tuesday, September 30th, 2008

Some good reference for literature resources that got posted on the e-learning blog seems to be the presentation about free e-Learning eBooks by Zaid Ali Alsagoff.

See the slideshare presentation: Amazing FREE e-Learning eBooks Collection

Weblogs as a Research Tool

Monday, September 29th, 2008

As you see on my research blog I use e.g. WordPress as a blog tool and publishing platform for my various research steps and interest.

In their presentation “Weblogs, more than just a toy?” for ICL Konferenz in Villach Mandy Schiefner und Martin Ebner will present basic ideas on scientific blogging.

In certain areas their presentation reflects my experience which I made over the time I started to blog.

7 Things You Should Know About Augmented Reality - in learning

Wednesday, April 16th, 2008

Even if the report is already from 2005, it has still its actuality.  As an abstract to the full text following information is provided:

Augmented reality adds information and meaning to a real object or place. Unlike virtual reality, augmented reality does not create a simulated reality. Instead, it takes a real object or space and uses technologies to add contextual data to deepen students’ understanding of it. To the extent that instructors can furnish students with a broad context for understanding the real world, students are more likely to comprehend and remember what they are learning. Through exposing students to an experiential, explorative, and authentic model of learning early in their higher education careers, augmented reality may help shift students from passive to active learning modes and thus become more successful learners.
The "7 Things You Should Know About…" series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning practices and technologies. Each brief focuses on a single practice or technology and describes what it is, how it works, where it is going, and why it matters to teaching and learning. Use ELI’s "7 Things You Should Know About…" briefs to gain a no-jargon, quick overview of a topic and share them with time-pressed colleagues.

Scientific Writing Seminar

Wednesday, April 16th, 2008

[Krems]

Tomorrow we will get some information and update on Scientific Writing in course of our Research-PhD-Seminar. I will try to summarize some important topics in the next days and look forward to meet some research colleagues at Danube University Krems.

Human Computer Interaction (HCI) & Usability Engineering (UE)

Wednesday, March 19th, 2008

I dare to say that I have one of the best PhD-supervisor team that one can imagine. All 4 of them cover a broad range of research topics which are involved in my research activities. Its interdisciplinarity reflects also my wide field of research. One main factor I see for my studies is HCI and UE, which is the expertise of my supervisor Assoc. Prof. Dr. Andreas HOLZINGER .

During a lecturer series of “Societal Aspects of Information Technology” he gave a talk about “Human Computer Interaction & Usability Engineering”.

You can get here the vodcast  video_m4v_button

and the podcast audio_mp3_button .

Furtheron there is also a blog by Andreas about his research topics.

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